Creative lab hero

Performance Creative Labs Z2

Rapid creative experiments for mobile titles — from playable concepts to data-backed scaling.

What we do

TechVortex Performance Creative Labs blends rapid prototyping, ad creative production, and live A/B to discover top-performing assets for mobile user acquisition. We focus on short cycles, measurable KPIs, and designs tuned for retention and LTV.

  • Playable-first ideation and prototyping
  • Shot-tested hero assets and short reels
  • Data-driven creative optimization
Studio overview

Services

Playable Prototypes

Lightweight playables to validate mechanics and hook within 7–10 days.

Creative Production

Short-form video, teaser edits, and testable variants for UA channels.

Optimization & Reporting

Rapid learnings with clear KPI mapping and experiment playbooks.

Process (accordion)

Hypothesis-first scripts with clear KPI targets and expected audience segments.

2–7 day cycles for short videos and playable builds for early signal testing.

Measure retention, CPI, and ROAS proxies; iterate high-signal variants and hand off scale-ready assets.

Selected case studies

Case 1

Action Hook — playable test

Rapid playable identified top funnel hook, improving early retention by +14% in tests.

Case 2

Arcade Reel — creative variants

Short-form variant testing revealed optimal CTA timing across regions.

Case 3

Hybrid UI test

Visual rework increased click-throughs without harming session length.

Team lead

Team

Rana Karim — Head of Creative Labs. Leads prototyping, creative ops, and cross-functional scaling from Dhaka.

Want to run a creative sprint? Reach out — we provide briefs, timelines, and test plans.

Tools & metrics

Stage Primary metric Typical window
Prototype signal Day 1 retention 3–7 days
Creative test Click-through rate (CTR) 2–5 days
Scale validation Retention & CPI trends 7–21 days

Start a sprint

We run limited intake sprints each month. Tell us about your title and goals — we’ll propose a focused test plan.